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Anátema

Anátema is a narrative-driven visual novel developed for GDP (Game Development Group), where my group contributed with character designs, backgrounds, and interactive elements to craft its atmosphere.

The story follows a newly adopted robot girl arriving at her human father's family home on the day of their annual reunion gathering.

Explore the grand mansion as the android child, befriend the family members, and earn their trust while uncovering the world's hidden truths—all in an effort to restore the fractured household's unity.

Check it out on itch.io!

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